![download reshade 3.0.7 download reshade 3.0.7](https://i.ytimg.com/vi/DSeRj-QiMXg/maxresdefault.jpg)
4) DoF doesn't work (or everything is caught in DoF?) Solution: Full screen breaks DOF, change to Windowed Fullscreen.Īlso, I customarily run all applicatons which access the Internet in Sandboxie sandboxes, configured for each specific application ( ). 2) Crash on Startup Solution: Rename dxgi.dll to d3d11.dll 3) No shaders showing up in reshade menu Solution: Check d3d11.ini and dxgi.ini if the paths are set correctly for you game and shader folder. Now under user interface check show Time/FPS. Solution: Shift+F2 then click Settings, then change Input Processing to "Block input when cursor is on overlay". Known Bugs- 1) Reshade doesn't render unless GUI is active. I'm aware of the black texture issue and am looking to fix it if possible. This is still a WIP so please take screenshots and report any problems that occur. As well as the preset being specifically developed for extended view distance. We can now achieve things like DOF in ESO which was huge for me. However this reshade version has been developed along side some really neat shaders.
![download reshade 3.0.7 download reshade 3.0.7](https://i.pinimg.com/originals/2c/17/56/2c1756d1d6c3ad750c9a14339602dce3.png)
For those of you who are familiar with SweetFX you may have seen other presets. ESO however is aware of reshade and hook64 hence you cannot exploit the game with it anymore nor is it against their rules. In the public reshade there is a netcode to disable depth buffer access to prevent reshade from being seen as a cheating device. Reshade is used to render the graphical enhancements, and this specific reshade has been modified to allow depth buffer access at all times. We use Hook64 to increase the draw distance and remove some excess fog. What is all this? ESO Graphics Extender is a combination of multiple tools and shaders.